Initial commit for testing/fixing a deprecated godot-colyseus addon

This commit is contained in:
2026-01-10 11:12:02 -05:00
commit 081a5fcf1a
76 changed files with 3456 additions and 0 deletions

6
scenes/HUD.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://bt0w3qm5krugw"]
[ext_resource type="Script" uid="uid://csqjx18o6oblo" path="res://scripts/hud.gd" id="1"]
[node name="HUD" type="CanvasLayer"]
script = ExtResource("1")

6
scenes/HotasMapper.tscn Normal file
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[gd_scene load_steps=1 format=3]
[ext_resource type="Script" path="res://scripts/hotas_mapper.gd" id="1"]
[node name="HotasMapper" type="CanvasLayer"]
script = ExtResource("1")

31
scenes/Jet.tscn Normal file
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[gd_scene load_steps=5 format=3 uid="uid://bgns8vvuehatu"]
[ext_resource type="Script" uid="uid://bs6rfdeujndbp" path="res://scripts/jet_controller.gd" id="1"]
[ext_resource type="Script" uid="uid://3ierf3uelmp8" path="res://scripts/vector_line_3d.gd" id="2"]
[sub_resource type="BoxMesh" id="1"]
size = Vector3(2, 0.6, 6)
[sub_resource type="BoxShape3D" id="2"]
size = Vector3(2, 0.6, 6)
[node name="Jet" type="RigidBody3D"]
mass = 1000.0
gravity_scale = 0.0
can_sleep = false
linear_damp = 0.05
angular_damp = 0.1
script = ExtResource("1")
[node name="Mesh" type="MeshInstance3D" parent="."]
mesh = SubResource("1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("2")
[node name="DisplacementVector" type="MeshInstance3D" parent="."]
script = ExtResource("2")
[node name="ChaseCamera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.995004, 0.0998334, 0, -0.0998334, 0.995004, 0, 2, 10)
current = true

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scenes/Main.tscn Normal file
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[gd_scene load_steps=8 format=3 uid="uid://cck7qvy27rihs"]
[ext_resource type="PackedScene" uid="uid://bgns8vvuehatu" path="res://scenes/Jet.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://bt0w3qm5krugw" path="res://scenes/HUD.tscn" id="2"]
[ext_resource type="PackedScene" path="res://scenes/HotasMapper.tscn" id="3"]
[sub_resource type="StandardMaterial3D" id="2"]
albedo_color = Color(0.1, 0.12, 0.14, 1)
[sub_resource type="PlaneMesh" id="1"]
size = Vector2(400, 400)
[sub_resource type="StandardMaterial3D" id="4"]
albedo_color = Color(1, 0.55, 0.1, 1)
roughness = 0.3
[sub_resource type="BoxMesh" id="3"]
size = Vector3(12, 12, 1)
[node name="Main" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.696707, -0.462133, 0.548664, 0, 0.764842, 0.644218, -0.717356, -0.448831, 0.532871, 0, 0, 0)
light_energy = 2.5
[node name="Ground" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0)
material_override = SubResource("2")
mesh = SubResource("1")
[node name="Target" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 12, -120)
material_override = SubResource("4")
mesh = SubResource("3")
[node name="Jet" parent="." instance=ExtResource("1")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
[node name="HUD" parent="." instance=ExtResource("2")]
player_path = NodePath("../Jet")
camera_path = NodePath("../Jet/ChaseCamera")
[node name="HotasMapper" parent="." instance=ExtResource("3")]
jet_path = NodePath("../Jet")

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[gd_scene load_steps=2 format=3 uid="uid://dqpkgbu4i5nhe"]
[ext_resource type="Script" uid="uid://df4m8mwaap8kh" path="res://scenes/node.gd" id="1_g1sxi"]
[node name="MultiplayerMain" type="Node3D"]
[node name="Node" type="Node" parent="."]
script = ExtResource("1_g1sxi")

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[gd_scene load_steps=2 format=3 uid="uid://dqpkgbu4i5nhe"]
[ext_resource type="Script" uid="uid://df4m8mwaap8kh" path="res://scenes/node.gd" id="1_g1sxi"]
[node name="MultiplayerMain" type="Node3D"]
[node name="Node" type="Node" parent="."]
script = ExtResource("1_g1sxi")

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scenes/node.gd Normal file
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extends Node
func _input(event: InputEvent) -> void:
if event is InputEventKey and event.pressed and event.keycode == KEY_C:
Network.connect_and_join("ws://prospera:2567", "my_room")

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scenes/node.gd.uid Normal file
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uid://df4m8mwaap8kh