extends RefCounted var _running = false var fn: Callable var argv: Array # Called when the node enters the scene tree for the first time. func _init(fn: Callable,argv: Array = []): self.fn = fn self.argv = argv func start(): if not _running: _running = true var root: SceneTree = Engine.get_main_loop() while true: await root.process_frame if not _running: return fn.callv(argv) func stop(): _running = false